![]() ![]() When Sony introduced the program for PlayStation in March 1997, games could become Greatest Hits titles after selling at least 150,000 copies and being on the market for at least a year. ![]() Minimum sales required eventually rose to 250,000. When the program came to PlayStation 2 in 2002, games could become Greatest Hits titles after selling at least 400,000 copies and being on the market for at least one year. Suggested retail prices of Greatest Hits titles were initially $24.99, but they now typically retail for $19.99. Though Sony-developed games are virtually guaranteed to eventually become Greatest Hits titles by meeting their sales and age requirements, 3rd party developers are not required to release their titles with a Greatest Hits label even if said titles meet the criteria. Additionally, Sony allows 3rd party developers some flexibility in the pricing of their own Greatest Hits titles, but most of them stick to the agreed-upon suggested retail price. Games that are multi-million sellers may become Greatest Hits titles much later than 9 months to maximize profits. ![]()
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